Marina Rossi is a freelance producer, digital curator, and ethical designer.
Focus
Ethical and universal design, cultural decolonisation, diversity and inclusion, social change, and sustainable innovation.
Bio
Marina Rossi (she/her) is a freelance producer, digital curator, and ethical designer. Co-founder and event director at Game Happens (currently on hold), a nonprofit organisation based in Genova (Italy) dedicated to exploring the social and cultural impact of games. She has been part of the game industry since 2009, working as a game designer, producer, and communication strategist. She advocates for diversity, inclusivity, and accessibility in any field. She collaborates with MEET Digital Culture Center, a partner in the EPIC-WE project.
She’s worked as a Producer at Santa Ragione, an Italian game design studio that created FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia. The studio’s unique, experimental approach to accessibility encourages exploration and personal interpretation to achieve depth. Santa Ragione aims to influence game design through new genres and continue the tradition of Italian design.
She’s worked on Innovazione per lo Sviluppo, a strategic, multidisciplinary program promoted by Fondazione Cariplo and Fondazione Compagnia di San Paolo. The program fosters technological innovation for international cooperation and development, creating solutions to address pressing challenges faced by low-income countries.